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  • Viri4thus@feddit.orgtoGames@lemmy.worldAre modern Final Fantasy games bad?
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    2 days ago

    You lost me at XII wasn’t great and saying XIII had an OK story. The writing on XIII is one of the most atrocious I’ve experienced, it hits like a korean dramedy. The combat was OK but had the depth of a puddle. A realm reborn has a steep climb to 60 but it’s worth it for the great story and impactful world events (granted the fetch quests get boring, the community makes up for it). XV was not great, the world-building prior to release was exciting but the hit from the game was lacking. They tried to make it better with episodes and extended content but by then I didn’t feel like coming back. The combat was a sore disappointment, long gone were the puzzles of the prior games. The story was OK enough but it didn’t carry the game. XVI suffers from the same problem as XV. The story is pretty fitting in a fantasy setting, the set piece moments are absolutely sublime, but the pacing and combat are off. Not enough depth. It feels, much like XV, as a final fantasy for dummies (and the performance and technical aspects of the game leave a lot to be desired) XII is a goddamn masterpiece.



  • I can’t respect anyone saying spaceX is in a category of their own. Not only have they merely replicated what MDouglas did already in the 90s, their costs are wholly subsidised by the US government in an attempt to become relevant in space launches again rather than subcontracting launches from ESA or Russia. Remove the subsidies and it’s far cheaper to use Arianne for the launches than any of the falcons. It’s the US usual playbook: If you can’t compete, claim national defense and subsidise to the wazoo against WTO rules.