• User79185@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    0
    arrow-down
    2
    ·
    edit-2
    3 days ago

    YOU HAD ONE JOB… to render a damn desert… that is mostly empty… this should work on literally 10 years old gpus with 2gb ram with 100+ fps… they are lazy, they are cheaping out on optimization, game textures do not even look good.

    Absolute state of PC Gaming in 2025. It is piss poor, but keep upping ngreedia stock with those $1000 gpus to play vaseline mess with PS3 textures.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 days ago

      Have you ever worked on a game before? I’m curious how you think laziness plays into this when the entire industry is collapsing and everyone would love to hold on to their jobs.

      • elephantium@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 days ago

        Indeed. This is 100% on management for not prioritizing PC and rushing the release dates. Cheaping out is right, lazy…not so much IMO.

        • ms.lane@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          arrow-down
          1
          ·
          2 days ago

          Doesn’t really matter though, it’s NOT on the consumer. We don’t have a responsibility to buy badly optimised garbage.

          • ampersandrew@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            2 days ago

            You don’t, but the “lazy devs” accusations are nonsense explanations for it being poorly optimized.

          • elephantium@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            2 days ago

            O…kay? I never said you HAD a responsibility to buy MH Wilds. I’m really not sure where your vehement reaction is coming from.

  • Glide@lemmy.ca
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    4 days ago

    The experiences people are reporting with this game are so strange to me.

    I loaded the game today during a 1hr break at work on my Legion Go. It took ~10 minutes to do the shader compilation, I opted to turn frame generation on, and the game defaulted the settings to high, which felt awful. After turning the settings to low, turning the upscaling quality from “Max Performance” to just “Performance,” adjusting the sharpness up from 0.5 to 0.6, and then disabling other features I don’t care about (cloud textures? I barely look up) or outright hate (why games continue to push aggressive motion blurring is beyond me - it looks horrible), I started playing.

    I experienced a stutter whenever I step into a new space, or load a new cutscene, but it smoothed out in a fraction of a second. While the graphics don’t look the best, the game plays smooth. I did the opening sequence with no stutters, got to the not-tetsucabra fight, and maintained 45+ fps throughout the entire fight, with no stutters or issues. At points, the monster ran into a cave, which aided my hand-held PC and kept the game running at a smooth 60fps for those sections. This is directly in-line with my experiences running the benchmark on Legion Go, which averaged ~45 fps on nearly identical settings.

    I haven’t yet run the benchmark or played the released game on my home PC, sporting a Ryzen 7 5800 and a 3070 ti, but the demo, which was less optimized and frame generation did not work during, played “fine.” I was unimpressed with the performance relative to the graphical fidelity in that play (though I am of the opinion that the more gritty, realistic aesthetic is ugly relative to the vibrant worlds of Generations, or Rise and unapologetically think they look better than even World).I can’t say I had problems or felt that performance or visual quality would impede my enjoyment of the game.

    This article notes specific stuttering and runs the frame health tests to demonstrate it. I suspect they’re onto something that I am not experiencing for some reason or another. That said, I ultimately think the 4k, 144+ fps gamers running expensive GPUs are offended that they can’t play this one on the highest settings, and are review bombing the hell out of this title. I’m not sure what the deal with all the “ThAt’S nOt HoW fRaMe GeNeRaTiOn WoRkS!” screaming relevant to low end systems is about, as I am experiencing notable improvements through it.

    I encourage people to test on their own hardware, rather than taking reviews at face value, as I’ve begun to believe that whatever issue is occurring is deeper than “Capcom didn’t optimize!” Use the benchmark, and take advantage of Steam’s refund policy.

    • ImplyingImplications@lemmy.ca
      link
      fedilink
      English
      arrow-up
      0
      arrow-down
      1
      ·
      3 days ago

      That said, I ultimately think the 4k, 144+ fps gamers running expensive GPUs are offended that they can’t play this one on the highest settings, and are review bombing the hell out of this title.

      I can understand. I haven’t played this game but I do have an expensive rig. If turning on dynamic lighting causes the game to stutter, then the dynamic lighting feature is broken. That’s not my machine’s fault. I don’t know exactly what settings aren’t working, but it seems like there are a few nobody can actually use. Negative reviews for a game with broken features is justified.