They’re just providing a service. We should mostly blame the editors/devs that are making the choice of including it.
I hate the tool but idc about the company
As for the implementation problem, I feel like at this point it’s like the more their functions are called, the harder the game becomes to decode/crack, so it often slow things down because devs overcall it
Just to be clear, I wasn’t making a moral argument in my previous comment, only a technical one. If their software causes slowdowns in many real-world cases, I blame them for it, not just the people who are using it.
They’re just providing a service. We should mostly blame the editors/devs that are making the choice of including it.
I hate the tool but idc about the company
As for the implementation problem, I feel like at this point it’s like the more their functions are called, the harder the game becomes to decode/crack, so it often slow things down because devs overcall it
Just to be clear, I wasn’t making a moral argument in my previous comment, only a technical one. If their software causes slowdowns in many real-world cases, I blame them for it, not just the people who are using it.