

Yeah it’s the computer augmentation of player inputs that I have a problem with. Alternative input methods that are still 1 to 1 with the human player input don’t bother me. I don’t care if it’s gyro or tongue joystick or whatever else.
Yeah it’s the computer augmentation of player inputs that I have a problem with. Alternative input methods that are still 1 to 1 with the human player input don’t bother me. I don’t care if it’s gyro or tongue joystick or whatever else.
Like conceptually or in a competitive environment? I think gyro aiming sucks to use personally but for some people who cant use traditional user interfaces I understand it can be revolutionary.
I have no problems with it as it is still just an alternative way to translate the humans input into a direct action. It’s no different than a thumb stick in my eyes.
I don’t want to seem dismissive, but I have had this argument 100s of times with an untold number of people over the years. If you ask any pro FPS player who has played at a top level on both they will all tell you that the two should never cross. At least not in any competitive/ranked situations.
It does not matter what you do. If there is anything altering the players inputs whatsoever those players need to be playing against only other people with those same assists and controls.
Ah thanks for the warning. I won’t waste my time then. Based I their first comment that does appear to be true for this topic at the very least lol.
I can almost guarantee you I know more about the topic and high level fps gaming in general than you do.
It’s April 1st y’all. Keep in in your pants.
As someone who has played competitive FPS games at a highish level in multiple games for most of his life I cannot fathom why they ever combined the two in the first place. Like I obviously understand more players and quicker matchmaking, but at the cost of competitive fairness??? No thanks.
Controllers playing against PC is fine without any any aim assist as that is just straight up a disadvantage for the controller player 99.9999% of the time, but the moment they add any aim assist to the controller it kills competitive integrity.
Controller players should only ever go up against other controller players if any amount of aim assistance is turned on and same goes for mouse and keyboard. That shit should not be on consoles and allowed to play against controllers for any reason.
I pretty much dropped Apex Legends entirely just because I wasn’t having fun anymore. I was a diamond player on M+KB and getting laserbeamed from across the map by a controller player just was not fun. Just like I am sure they hated getting hit by a nasty flick only possible with a mouse.
Player input uniformity is one of my biggest gaming gear grinding situations. It’s especially problematic with my favorite genre of games: competitive FPS games.
Says the company that has said this about every single version of their glass for the last 10+ years?
Don’t get me wrong I love how durable and scratch resistant modern phone screens are compared to the first ones, but let’s not kid ourselves. These are tiny incremental improvements each generation at this point.
Ubisoft has made many of my favorite games over the years. Their actions these last few years have cemented them as a company I will never give another penny to.
I never gave Elon any money as I don’t own any Tesla and I never use Twitter, but I don’t think that he will ever see a penny from me either.
Obviously we install a padded arm that grabs the pedestrians and throws them back onto the curb so they learn not to just walk out in front of the moving vehicles.
Idk how it is where y’all live but generally people only jaywalk when there aren’t cars driving on the road at that moment. Other than crosswalks it’s kinda expected that if you are going to jaywalk you are going to do it when no car will have to stop or slow down to avoid you. Obviously not everyone follows that rule but generally speaking.
I had a friend that worked for them in the past. They really aren’t that impressive. They get stuck constantly. While the tech down the line might be revolutionary for people who cannot drive for whatever reason right now it still needs a LOT of work.
Enemy of my enemy doesn’t matter to me here. Fuck Ubisoft and Elon. They can all gargle my nuts.
My heavy CS days were early in csgo days. Back when the skin gambling scene and the pro scene were popping early on. My buddies and I would watch the pro games and then get all hyped to improve and we would jump into ranked only to get fucking pub stomped. Good times. Eventually we did start getting good. I only ever got to whatever rank was below global and only two of my buddies ever got to global.
However my top fps bragging moment was actually in valorant when it was a closed beta still I absolutely shat all over pro csgo player at the time named JDM in a lobby. Top fragged and completely dominated him the entire match.
That was when I peaked in my fps gaming lol. It’s all been downhill since. I’m still better than most people at fps games in general, but I am not as sharp and snappy as I was when I was a younger man with way more free time to practice and improve every night.
They wouldn’t say “you’re getting beaten by a girl” as much as they would respond to the guys losing their minds who happened to be below them on the scoreboard by saying things like “Why are you yelling at her she’s playing better than you are shut up”. Kinda way.
And the worst part of it is that probably half of those hours happened within a few years in the middle there. I played like 6 hours a night every night with my friends. Good times but yeah…
If it makes you feel any better those hours were spread out over the last 10 years or longer. I can’t even remember when I started. Just one of those ol’ reliable games for me.
I have ~10k hours in counterstrike across multi game versions and accounts. I noticed a similar thing over my years. The players doing well in a match were often neutral towards gamer girls, but the guy having a shit match would be the fastest sack of shit every time. Especially if one of the top fraggers pointed out they were being beaten by a girl.
Obviously there are always exceptions to any rules but in my anecdotal experience the guys who were confident in their abilities didn’t care about women but losers would attack them just for speaking.
Pretty much all the racing games from my childhood. I remember them having super realistic grip and aerodynamics, but playing them again compared to even sorta SIM modern racing games today is just night and day.
I will blame my 1000+ hours in beamNG for some of that. Once you have seen super detailed soft body physics it’s hard to play anything that doesn’t have it. Wreckfest 1 had a decent hybrid soft/ridged system that worked for that game. Seems the second game that just dropped on early access improves on it some, but I’m gonna wait for the full release before I pull the trigger on that one.
Yeah not a fan of this day either.